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Wizardry
Bending the elements to their will, Wizardry users harness the power of Ice and Fire to devastate their enemies. Whether igniting foes in flames or ensnaring them in ice, Wizardry users call upon powerful single-target and area spells to deal massive amounts of damage on the battlefield. With the potential to single-handedly shift the tide of battle, a user of this archetype is truly an arcane force to be reckoned with.
Legacy Skills
Legacy skills become accessible upon reaching level 75. Each Legacy skill has three levels, and only one is available per archetype, limiting players to three active legacy skills at a time and a total of nine across all archetypes. Players earn one Legacy skill point for every level gained beyond 75, which can be used to acquire new Legacy skills or level up existing ones.
- Legacy skills cannot be reset like regular skills
- All Legacy skills have a cooldown of 5 minutes
- You can only learn a second legacy skill once the previous one has been maxed (level 3)
- Using a legacy skill places all other active legacy skills on a 1 minute cooldown
Image | Name | Description | Scaling |
---|---|---|---|
Cataclysm | 11 Meteors will randomly crash down in a medium area around yourself throughout the duration of Cataclysm. These meteors have the same area of effect as a regular Meteor Strike but deal half the damage. | Meteors Amount: 11 / 13 / 15 |
Active Skills
Image | Name | Description | Ability Type | Skill Points | Cast Time | Mana Cost | Cooldown |
---|---|---|---|---|---|---|---|
Fireball | Shoots fireball at target that deals 70% (Spell Power) spell damage, applying a stack of fireball. Each stack of fireball deals 5% (Spell Power) every 2 seconds for 10 seconds, up to 3 stacks. Every subsequent stack will refresh the duration. Every third Fireball, deals an additional 20% (Spell Power) spell damage to the target. Adjacent targets receive 50% damage and a stack of fireball is applied to them.. |
Single Target | 1 | Instant | 1% | 0s | |
Frostbolt | Shoots a frostbolt that deals 70% (Spell Power) spell damage. Every third Frostbolt deals an additional 35% (Spell Power) spell damage, and also applies a 30% slow to the target for 5 seconds. |
Single Target | 1 | Instant | 1% | 0s | |
Erupt | Deals 100% (Spell Power) spell damage and applies 3 stacks of Deep Burning on target. Each Deep Burning stack deals 10% (Spell Power) spell damage every 3 seconds for 9 seconds, and reduces healing received by 20%. Applies 1 additional Deep Burning stack per 10 Aether consumed. |
Single Target | 2 | Channeling | 3% | 15s | |
Frost Shards | Shoots two frost shards per 10 Aether consumed at the target, dealing 35% (Spell Power) spell damage each. The target is also slowed by 40% for 3 seconds. |
Single Target | 2 | Channeling | 4% | 15s | |
Pyroblast | Deals 300% (Spell Power) spell damage to the target. Channeling time is reduced by 0.7 seconds and cooldown is reduced by 2 seconds per 10 Aether consumed. |
Single Target | 3 | Channeling | 12% | 30s | |
Combustion | Deals 100% (Spell Power) spell damage to a small area around the target, stunning them for 2 seconds. | Crosshair | 3 | Instant | 10% | 30s | |
Frost Lance | Shoots a frost lance at a target, dealing 75% (Spell Power) spell damage. Increases damage by 35% (Spell Power) spell damage per 10 Aether consumed. |
Single Target | 3 | Instant | 5% | 20s | |
Teleport | Teleports to a selected location. This skill has no global cooldown. |
Crosshair | 3 | Instant | 5% | 20s | |
Flame Tornado | Channels a Flame Tornado at target location dealing 80% (Spell Power) spell damage per second to all targets in a small area. Damage is applied 0.1 seconds faster per 10 Aether consumed. |
Crosshair | 4 | Instant | 10% | 60s | |
Coldblast | Deals 100% (Spell Power) spell damage to targets within a medium area around you and snare them for 2.5 seconds. The duration of the snare is doubled if the target is a creature. |
Self Target | 4 | Instant | 8% | 30s | |
Meteor Strike | When channeling finishes and after a 1 second delay, a massive meteor falls at the target location. It deals 500% (Spell Power) spell damage in a small area and 60% of the damage in a medium area. | Crosshair | 6 | Channeling | 15% | 90s | |
Icestorm | Deals 25% (Spell Power) spell damage in a medium area, slowing all targets hit by 20% for 3 seconds and applying one Frost stack on them. Increases slow and damage by 6% per 10 Aether consumed. |
Crosshair | 6 | Channeling | 12% | 60s |
Passive Skills
Image | Name | Description | Skill Points |
---|---|---|---|
Frost Armor | Whenever you are hit, lower the attacker's haste by 15% for 4 seconds. | 3 | |
Havoc | Your critical strikes have a 15% chance to increase your (Spell Power) by 7% (Spell Power) spell damage for 8 seconds up to 3 stacks. Every subsequent stack will refresh the duration. | 3 | |
Flow Of Magic | Every 1% mana spent, gives you a Flow of Magic stack for 10 seconds. Each Flow of Magic stack increases the critical damage of your next critical hit by 1% up to 50 stacks. Every subsequent stack will refresh the duration. |
3 | |
Amplification | Increases the damage of your skills by 8% at the cost of 25% more mana or health. | 3 | |
Hot Headed | Whenever you deal damage with a skill and it does not critical hit, gain 2% critical chance until you have a critical hit. This effect can occur once every 1.5 seconds. All stacks of Hot Headed are lost after 30 seconds without dealing damage with any skills. |
3 | |
Fire Shield | Any attack made against you cause the attacker to take 30% (Spell Power) spell damage. This effect can only be active if you cast a skill once every 10 seconds. The damage can be dealt once to the same target every 3 seconds. |
3 |