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Axes

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Axes are one handed melee weapons focused on offensive power. An axe's auto attack damage is based on the user's weapon power.

Weapon Skill

Each weapon type has its own unique weapon skill. These skills further change the playstyle of the wielder.

Rending Throw

Throws an axe at your target, dealing weapon damage, applying a bleed that deals additional periodic weapon damage, and slowing the target down for a short duration.

Tiers

There are 6 total tiers for each armor type in the game currently. A tier is a fully new piece of equipment, the base version of virtually every armor in the game is created through crafting (with a few exceptions like tutorial equipment). Crafters are not only able to make different tiers of equipment, but being an exceptional crafter can also save you plenty of silver. Each equipment tier has its own unique equipment icon (unlike grades).

Based on an item's tier, it will have a set amount of possible attributes and sub stats it can have. These attributes and sub stats are randomized when a piece of equipment is crafted.

  • Tier 1 - No Attributes
  • Tier 2 - 1 Primary Attribute
  • Tier 3 - 1 Primary Attributes, 1 Secondary Attribute
  • Tier 4 - 2 Primary Attributes, 1 Secondary Attribute
  • Tier 5 - 2 Primary Attributes, 2 Secondary Attributes
  • Tier 6 - 2 Primary Attributes, 3 Secondary Attributes

Grades

Every piece of equipment also has 1 of 11 grades. The grade can be seen by the border around an item. An item starts at basic grade, and can be upgraded to higher grades through infusing. By increasing the grade on a piece of equipment, the value of the AP/DP, attributes and sub stats will increase. While the grade will increase the values on a piece of equipment, higher tiers of equipment have higher potential values at each grade.

An example of a tier 3 sword in the first 5 grades:

Axes


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